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Aurelia WalkerAngela SummersDylan MoneloDouglas Summers-MoneloKirsten Summers-MoneloTobi Summers-Monelo
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Changeling VR is an experimental narrative mystery game created by artists, designers, and developers studying at the Rochester Institute of Technology School of Interactive Games and Media and College of Art and Design.

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© 2025 Changeling VR. All rights reserved.

Meet the Team

The Changeling VR game and website is created by students and faculty at the Rochester Institute of Technology's School of Interactive Games and Media, and College of Art and Design.

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aj
AjHello! I am a fifth year Computer Science major who did some of the optimization for Changeling in 2025. Hope the game's still running well!
andrewquintanilla
Andrew QuintanillaWorked as a 3D and tech artist. Optimized assets and did rigging and animations.
alh8522
Annabel HudginsSecond year GDD major at RIT, specializing in aesthetics/design and 2D art.
am4007-52cf
Ariel MercuriusHello! I'm Ariel. I am a Game Design and Development major at RIT. I am very passionate about art and I love 3D modeling specifically for characters and creatures.
brevinhorton
Brevin HortonIm a NMID major here at RIT, and I plan to graduate in May of 2026.
maomao
Caroline PowerHi my name is Caroline, I am a dev from the Douglas level team who worked on the fire mechanics and level design
charlesbegle
Charles BegleI'm a graduating Game Design and Development Major at RIT focusing on Game and UI Design with interest and prior skill in Writing. Currently seeking positions in game, software, and UI development.
cea6723
Clare ArchboldNo bio available
dab5363-2572
David BensonNo bio available
dsk6842
Declan KillmurrayNo bio available
martinezdiego4183-a19f
Diego MartinezA passionate game developer and programmer aiming to create unforgettable gameplay experiences. While apart of the Changeling team I managed and leaded the Under the Hood team whose primary responsibility is maintaining and the creation of systems and tools to contribute to the gameplay or for the development process. Through this experience I reinforced my leadership and technical skills within a professional setting.
donovanscullion
Donovan ScullionNo bio available
dylandaccarett
Dylan Daccarettjinkies
elouiseoyzon
Elouise OyzonWeez is the lead creator of Changeleing VR. The concept was pitched in 2019; development began Summer 2020 with the first team of developers and artists.
gabbyleslie
Gabby LeslieNo bio available
gel7482
Gregory LynchHello! I am a Game Design & Development student at RIT. I have always loved creating puzzles and brainstorming ideas in my head for games, then putting those thoughts in code to see the wonderful results. In the summer of 2025, I worked on creating and implementing all the gear puzzles for the father's level, as well as creating variants of the normal gears.
jason
Jason ChenHello there!
jeffreyzhao
Jeffrey ZhaoI am a graduated BS GDD student. I worked on creating and implementing gear puzzles in the summer 2025 block and a father's island redesign in the mind palace back in summer 2024
jxs1641
Jinna SmailHi, my name is Jinna Smail, and I am currently a game design student at RIT. My work was primarily in Angela's level, and I enjoy 3D/technical art related things. I am also the founder of Dylan's anti-fan club. Angela deserves better!
joetrovato
Joe TrovatoI am a Game Design & Development graduate from RIT. I worked on the intro levels of Changeling.
julianalvia
Julian AlviaHey! I'm a Game Design and Development Student at RIT. I was the Summer 2024 lead for the Under the Hood Team performing lots of cross team communication to help in bug-fixing and development-support. I also lead initiatives to clean up the project and overall improve the project's process. I really enjoyed being a part of this project, feel free to reach out if you have any questions about my role on this project. Hope you have an incredible day :)
kevinmapstone
Kevin MapstoneUnder the Hood, Summer 2024 and Summer 2025. Summer 2025: Lead the effort to port the game to Android for standalone Quest support. Optimized various levels for Quest and fixed unique compatibility issues and crashes in each level. Summer 2024: Primarily developed the smooth movement system and worked out kinks in the navigation system. Also started work on porting for Quest.
liamcurley
Liam CurleyI am a 4th year GDD student at RIT, I enjoy building PCs and DND.
loganbrown
Logan BrownWhile working on Changeling in Spring of 2025, for the most part I have worked on a lot of bug fixes throughout the levels.
mas1411-c993
Marcus StreemMarcus is a Game Design and Development student at RIT who joined the Narrative team in Summer 2025 as a Narrative Designer. He has a big love for narratives of different artforms, especially narratives in video games that make utmost use of the medium. He greatly enjoys the process of crafting narrative experiences that he hopes will make a lasting impact on the people experiencing them.
MarkIanJCalica-d526
Mark Ian CalicaNo bio available
nrf8249
Noah FehrenbachLevel Designer, Prop Designer, and Game Dev on Changeling VR during Summer 2025
pjd4117
Pilot DesLauriersLead Team Douglas during the Summer 2025 term! As the team lead I didn't focus in one area, but rather got to experience in many different sections from programming to art prototyping. I assisted in the narrative and art implementation along with keeping the team organized, positive, and on track to meet our goals.